{"id":16213,"date":"2024-02-28T10:14:26","date_gmt":"2024-02-28T09:14:26","guid":{"rendered":"https:\/\/blog.laval-virtual.com\/?p=16213"},"modified":"2024-03-01T11:40:21","modified_gmt":"2024-03-01T10:40:21","slug":"artwork-i-died-on-facebook-recto-vrso-2024","status":"publish","type":"post","link":"https:\/\/blog.laval-virtual.com\/en\/artwork-i-died-on-facebook-recto-vrso-2024\/","title":{"rendered":"\u201cI died on Facebook\u201d: is our virtual self taking over?"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Created by Martina Pizzigoni and Alessia Fallica, &ldquo;I<\/span> <span style=\"font-weight: 400;\">died on Facebook&rdquo; explores the limits between the real and the virtual, through the notion of death. The two artists raise a question: what happens to our virtual self when we die in the physical world? Do we continue to live indefinitely in the virtual world? Their installation will be exhibited at the 7th edition of the Recto VRso festival on April 11-14, 2024.<\/span><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Do we continue to live virtually?<\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">&ldquo;<\/span><a href=\"https:\/\/martypizzi98.wixsite.com\/maalex-reflurapid\/i-died-on-facebook\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">I died on Facebook<\/span><\/a><span style=\"font-weight: 400;\">&rdquo; is a <a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemBody&gt;Virtual reality immerses the user, with a VR headset, in a 3D computer-generated virtual environment.&lt;\/div&gt;\"  href=\"https:\/\/blog.laval-virtual.com\/en\/glossary\/virtual-reality\/\"  target=\"_blank\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>virtual reality<\/a> installation that explores the relationship between <strong>technology, identity and mortality<\/strong>. The two artists, Martina Pizzigoni and Alessia Fallica, explore the notion of the &lsquo;virtual self&rsquo;. In an increasingly digital world, with the emergence of the metaverse and the development of immersive environments, even death incorporates the virtual. The most obvious example is the existence of memorialized accounts on social network Facebook. These are virtual places of remembrance, created by loved ones when someone dies.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">With this artwork, the two artists raise a number of questions: what happens to our <strong>virtual selves<\/strong> when we die in the physical world? Do we continue to exist indefinitely in the virtual world? In this artwork, death becomes a game. Participants find themselves in a cemetery, in a pixelated graphic universe, with virtual tombs all around them. &ldquo;<\/span><i><span style=\"font-weight: 400;\">This digital graveyard becomes an interactive space, challenging the conventional notions of death and identity<\/span><\/i><span style=\"font-weight: 400;\">&ldquo;, explain the two artists. The names on the graves are those of people in the real world, collected from commemorative profiles using a Python coded Facebook scraper.<\/span><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Playing with death<\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">&ldquo;<\/span><span style=\"font-weight: 400;\">I died on Facebook<\/span><span style=\"font-weight: 400;\">&rdquo; was conceived as a game. Martina and Alessia make extensive use of <strong>interaction as a medium<\/strong> in their installations. This new work is no exception. There are two ways of taking part in the game: remotely online or on site using a VR headset. Remotely, the work is shared in an open, collaborative and community universe (the Minecraft platform), where several players can interact. On site, participants are both observers and actors, as they can also interact with the virtual environment.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">With this installation, the two artists have created a symbolic space where the temporality of the deceased exists in a universe separate from our physical understanding of time. In this digital age, we focus more on what we do online. &ldquo;<\/span><i><span style=\"font-weight: 400;\">Art is our medium to shake consciences and make people think about modernity<\/span><\/i><span style=\"font-weight: 400;\">&ldquo;, say Martina and Alessia. The two artists want to denounce the &ldquo;<strong>digital overload<\/strong>&ldquo;, more specifically the consequences of the priority we give to our virtual identity. &ldquo;I died on Facebook&rdquo; will be exhibited at the Art&amp;VR Gallery during the next edition of the Recto VRso festival on April 11-14, 2024.<\/span><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/recto-vrso.com\/en\/art-vr-gallery-2024\/\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"200\" src=\"https:\/\/blog.laval-virtual.com\/wp-content\/uploads\/2024\/02\/Banner-RVR_EN.gif\" alt=\"\" class=\"wp-image-16132\"\/><\/a><\/figure><\/div>","protected":false},"excerpt":{"rendered":"<p>Created by Martina Pizzigoni and Alessia Fallica, &ldquo;I died on Facebook&rdquo; explores the limits between the real and the virtual, through the notion of death. The two artists raise a question: what happens to our&hellip;<\/p>\n","protected":false},"author":1,"featured_media":16200,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","footnotes":""},"categories":[442,477],"tags":[541,746],"class_list":["post-16213","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recto-vrso-en","category-portrait-en","tag-art-numerique-en","tag-recto-vrso-2024-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>\u201cI died on Facebook\u201d: is our virtual self taking over? - Le Blog de Laval Virtual I Actus VR\/AR<\/title>\n<meta name=\"description\" content=\"&quot;I died on Facebook&quot; raises questions about virtual death. 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