A digital learning specialist since 1999, Speedernet is working to boost the adoption of immersive learning in professional and educational environments. Speedernet has recently developed a new solution, an augmented third place, which combines physical and virtual space…
Supported by the European Commission, XR2Learn is a project that aims to democratise the creation and use of XR applications for education. XR2Learn provides a platform to connect developers, designers, suppliers, education experts, decision-makers and users. XR2Learn will…
Expert in digital learning and software solution provider, Speedernet has conducted more than 3,000 projects in the field of immersive training. Speedernet helps all companies wishing to digitalize their professional training process. Speedernet is exhibiting at Laval…
GALA, international conference dedicated to serious games
16 November 2020
At the occasion of the 9th edition on December 9-10th, the GALA conference will gather researches, developers and practitioners to share their researches, analyze the most oustanding trends and discuss different vision on the future of “serious games”.
The…
What benefits can virtual reality bring to teaching?
13 October 2020
Teaching has undergone a small revolution in recent months. New technologies have played an important role in this transition. New practices have emerged, and immersive techniques have proven their value to teachers. What are the contributions of virtual reality to teaching?
Virtual back-to-school at Grenoble Management School
16 September 2020
The Grenoble School of Management, GEM, has teamed up with Laval Virtual’s teams for the start of the 2020 academic year. On the strength of the success of the Laval Virtual World last April, and the rise of virtual worlds, GEM has chosen to invite its students to a…


