Unlike virtual reality, 360 video is not based on 3D modeling but on the capture of real 360° images with a camera. By putting on a VR headset, the user becomes a spectator. He cannot interact, only look around him by turning his head.
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Unlike virtual reality, 360 video is not based on 3D modeling but on the capture of real 360° images with a camera. By putting on a VR headset, the user becomes a spectator. He cannot interact, only look around him by turning his head.