Wilfried Thierry, visual and sound artist, takes us into his world, which explores video games and cinema. In “Éterne.le.s”, he explores our relationship with absence and death, through an avatar who lives in a timeless virtual world. His interactive short…
Learning to paint in VR with Léonard Technologies
16 March 2024
Leonard Technologies develops and markets a virtual reality application designed to train spray painters and simulate the application of paint to different surfaces. Its Leonard solution is aimed at vocational training centres as well as construction and industrial…
The French artist Karleen Groupierre has created “Megalotopie”, an artwork that invites us to reflect on ourselves and others. During this interactive experience, participants are both spectators and actors in the installation. “Mégalotopie” is…
SkyReal launches its new collaborative solution
8 March 2024
As a young company, SkyReal has rapidly developed in the immersive technologies sector with the aim of “transforming industrial innovation forever“. Its solutions facilitate the work of manufacturers, enabling them to collaborate, design and innovate more…
QBRanch's new technology for the sports industry
8 March 2024
QBRanch, a design office and 3D studio specialising in virtual and augmented reality, has designed a new tool for the sports sector. QBot is a robot designed to (re)frame cameras during major sporting events. The QBranch team will be at Laval Virtual on April 10-12, 2024 to…
Recto VRso 2024: official selection announced
4 March 2024
The 7th edition of the Recto VRso festival, organized by Laval Virtual, will take place on April 11-14. About twenty international artists are coming to present their artworks on the them “Real Time / Virtual Time” in the Art & VR Gallery. If, depending on…


