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Recto VRsoPortrait

"Tsukumo Cafe": the inner monologue of a coffee cup

By Léa Paule
16 March 2024
Artist Juliette Sejourné has created an interactive installation that initiates a dialogue between a human being and an object, in this case a coffee cup. Equipped with sensory sensors, it delivers an interior monologue to the participant, sending him back to his own…
Recto VRsoPortrait

Explore the infinity of virtual worlds with “Eternel.le.s”

By Léa Paule
16 March 2024
Wilfried Thierry, visual and sound artist, takes us into his world, which explores video games and cinema. In “Éterne.le.s”, he explores our relationship with absence and death, through an avatar who lives in a timeless virtual world. His interactive short…
Recto VRsoPortrait

“Megalotopia" transforms the art viewer into an actor

By admin
9 March 2024
The French artist Karleen Groupierre has created “Megalotopie”, an artwork that invites us to reflect on ourselves and others. During this interactive experience, participants are both spectators and actors in the installation. “Mégalotopie” is…
Laval VirtualAeronautics / AerospaceInterview

SkyReal launches its new collaborative solution

By Léa Paule
8 March 2024
As a young company, SkyReal has rapidly developed in the immersive technologies sector with the aim of “transforming industrial innovation forever“. Its solutions facilitate the work of manufacturers, enabling them to collaborate, design and innovate more…
Recto VRsoNews

Recto VRso 2024: official selection announced

By Nicolas Toueille
4 March 2024
The 7th edition of the Recto VRso festival, organized by Laval Virtual, will take place on April 11-14. About twenty international artists are coming to present their artworks on the them “Real Time / Virtual Time” in the Art & VR Gallery. If, depending on…
Recto VRsoPortrait

Exploring cyberspace with the artwork “Beyond Midnight”

By Léa Paule
4 March 2024
Neon Minuit artists Léon Denis and Dorian Rigal have created an immersive, interactive installation on the theme of cyberspace. A blend of three media (cinema, video games and virtual reality), Beyond Midnight creates a duality between the real and the virtual. The…
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