Tom Watson, known under his artist name Commonolithic, puts photogrammetry at the heart of his artistic practices. As part of the Recto VRso festival, he exhibited Iron Pile, an artwork showcasing a metal mass inside a virtual environment. We interviewed him, to know more…
A specialist in digital arts for over 20 years, Maxence Grugier questions and observes its evolution. During his intervention at the Recto VRso festival last April, he spoke about the emergence of virtual museums during the pandemic. What is his expert point of view on the…
In her work “Where My House Lives”, the artist Jeanne Susplugas puts images on testimonies of lockdown. In this interactive work, the viewer enters through windows into the intimacy of anonymous individuals. This project, which encourages introspection, is…
The Palais des Festivals et des Congrès of the city of Cannes has announced the creation of Cannes Virtual Events. In collaboration with Laval Virtual, the structure is going to propose to its recurrent and new clients a solution to organize virtual and hybrid events.
Created in 2020, Real Catcher is a start-up specializing in 3D scanning and the conception of 3D models. It distinguished itself with the creation of 3D environments to generate 100% virtual museums, facing the health crisis. We met the founder, Sebastien Salaun.
First…
Inod, a French company founded in 2016 in Laval (Mayenne), imagines immersive solutions for professionals. The projects that Inod creates meet mainly to communication, marketing and sales assistance needs. With the health crisis and the cancellation of physical events, Inod…


